Combine six numbers with + − × ÷ to reach the target. Each number can be used once, and every result must be a positive whole number. Can't hit it exactly? You still score. The closer you get, the more points you earn. The clock starts when you press Go.
Round 2 of 2 · Numbers
2:00
Target
Get as close as you can — near misses still score points
Skip this round?
You'll get 0 points for the letters round, and you can't come back to it.